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MOMARZ Interview: A Piano-Built Planetarium of Human Feeling and Cinematic Electronic Sound

MOMARZ arrived at A&R Factory armed with an album built from hypnotically evocative piano-led percussion, and a fierce commitment to keeping electronic music human. Ahead of the May 28th release, this interview opens up the world behind his latest record, from the Yamaha P 125, KORG microKEY, M VAVE MIDI piano, and GarageBand setup that shaped its tactile character, to his refusal to let AI flatten the soul of the process. MOMARZ speaks with clarity about identity, confidence, and the cinematic universe sparked by Unseen By Human Eyes, while reflecting on early support from EARMILK, Indie Boulevard Magazine, and Apple News.

With the album arriving on May 28th, what did you most want this record to say about where you are creatively right now?

This album is me stepping into my identity with clarity. I’ve spent years shaping the edges of my sound, but this record is the first time it feels fully realized, cinematic, emotional, and unapologetically mine. I wanted it to say: this is the world I’m building, and I’m finally creating from a place of confidence rather than experimentation. It’s a snapshot of a music artist who knows exactly what he wants to say and how he wants it to feel. At my core, I’m a musician first and a producer second. That’s simply the lens I create from the musical foundation is the priority I’ve spent my life developing. Every artist has their own path and their own strengths, but for me, the heart of my work begins with musicianship and the commitment to shaping sound with intention.

Your sound seems rooted in piano‑led melody and hypnotic percussion — what is it about that combination that keeps pulling you back?

Piano is my emotional compass. It’s the first instrument I ever touched, and it still feels like the most honest way for me to communicate. Pairing the natural piano with hypnotic percussion gives the music its pulse of human emotion.

You’ve built this album using a Yamaha P‑125, KORG microKEY, M‑VAVE MIDI piano, and GarageBand. How does that setup shape the character of the music?

That setup forces me to stay hands‑on. Nothing is automated, nothing is outsourced. It’s me physically shaping every chord, every texture, every rhythm. The Yamaha gives me warmth, the KORG gives me agility, the M‑VAVE gives me percussion precision, and GarageBand keeps the process grounded that most people have access to. The limitations actually became part of the identity. You can hear the fingerprints and the decisions. It’s not a sterile digital environment and it’s a workspace with personality.

At a time when many artists lean on AI tools, you’ve been clear that you refuse to use AI in your production. What does keeping the process human mean to you?

For me, music is a dialogue between emotion and craft. The moment I hand that over to AI, I lose the part that makes it personal. Major corporations use AI to automate routine and repetitive tasks. The kinds of things they consider too mundane for human attention. I don’t see music through that lens. I don’t ever want an algorithm treating my creative process like a box to check or a task to optimize. I want listeners to feel the hours, the revisions, the human imperfections, and the breakthroughs embedded in every track. That’s the essence of music. Keeping the process human is my way of protecting the soul of the work. It’s not about rejecting technology, it’s about preserving intention, emotion, and human values. I want people to hear the person behind the electronic instruments, not the machine behind the person.

Was there one track that unlocked the wider sound for the rest of the record?

Absolutely, Unseen By Human Eyes was the turning point for me. When I finished that track, I genuinely sat back and thought, Wow… I can’t believe I created this. It had this cinematic, futuristic energy that felt like it belonged in a space‑themed film. Indie Boulevard Magazine heard it early, and they picked up on the exact same thing. That sense of scale and atmosphere that surprised even me.

It was the first piece where everything aligned: the piano, the atmosphere, the rhythmic tension. It didn’t feel like a song anymore, it felt like a world. Once that track existed, the rest of the album started orbiting around it. It became the blueprint for the emotional tone, the pacing, the cinematic scope. That was the moment I realized, This is the universe I’m building and MOMARZ’s Theory on music.

Early feedback from EARMILK, Indie Boulevard Magazine, and Apple News has already started rolling in. How has it felt seeing people respond so strongly before release?

It’s surreal in the best way. When you spend months alone with a project, you start to wonder if the world will feel what you felt while making it. Seeing early support from outlets I respect, before the album is even out. Feels like confirmation that the vision is translating. It’s motivating. It makes me feel like I’m stepping into the conversation as an emerging music artist with something real to offer to listeners.

Your music values atmosphere as much as structure. When producing, are you led more by instinct, technical detail, or the images the sound puts in your head?

Instinct is the spark, imagery is the guide, and technique is the architecture. I usually start with a feeling, a chord that hits a certain way, a texture that opens an idea. Then I follow the images it creates: a landscape, a scene, a moment. Once I can see the world, the technical side takes over to build it properly. It’s a balance between emotion and musical craftsmanship, but the emotion always leads.

When listeners press play on May 28th, what do you hope lingers with them after the album ends?

I hope they walk away with a sense of immersion. Like the listener stepped into a cinematic world. Whether it’s the melodies, the mood, or something they can’t quite name, I want the feeling to stay with them. If the music leaves a visual imprint in their mind or an inspirational thought, then I’ve met my intention for making music.

Stream Unseen by Human Eyes on all major platforms, including Spotify, from May 28th.

Interview by Amelia Vandergast

IUS Built Lore Through His Dark Contemporary Classical Score of Medieval Mourning, ‘Where I Fall You Will Rise’

Disarmingly foreboding atmospheres are simmered down to a fine art in IUS’ collection of cinematic instrumental compositions, where the darker spectres of contemporary classical music move through the chameleonic shifts of progressive rock. In his latest arrangement, Where I Fall You Will Rise, Peter Far, the solo savant behind the IUS mask, evokes an arcanely sombre aura around the quivering of the strings as they reach the pitch of mourning.

The centuries cascade away when you immerse yourself in Where I Fall You Will Rise, which almost allows a panorama of medieval grief to sprawl before your senses, conjuring empathy for the faceless fallen who IUS summons through the filmic triumph. It feels built for candlelit ruins, fractured battlefields, abandoned chapels, and the mythic space between memory and myth.

As a London-based musician, guitarist, composer, and sound designer, Far shapes IUS as a project with serious visual gravity, giving the music a natural place across film, series, games, trailers, and any screen-led world that needs atmosphere with emotional weight. Released as part of the seven-track independent instrumental album Observers II, Where I Fall You Will Rise deepens the sense that lore will build around the project itself as his repertoire of affectingly poignant compositions grows.

Where I Fall You Will Rise is now available to stream on all major platforms, including SoundCloud.

Review by Amelia Vandergast

Carter Fox’s Chill-Fi Single 2099 Filters Retro-Future Catharsis Through Neon-Lit New Wave

Carter Fox

The retro-future of chill-fi filters through the standout single, 2099 from Carter Fox’s LP, Mobius Strip. In the intro, the synth lines remain sharp and direct, but once they’ve stabbed their way into your synapses, the single augments its sense of melodicism, drawing you into a scintillating cosmos of quiescent new wave synth pop.

It’s almost paradoxical how the independent artist delivered catharsis and visceral momentum in the same neon-lit brushstrokes in 2099, and that’s a major part of the alchemy of this escapism-rich instrumental piece, which doesn’t attempt to thematically take you anywhere aside from on an introspective odyssey that makes your soul feel as though it is defying gravity.

Across Mobius Strip, Carter Fox continues to shape his chill-fi identity through jazz, rock, and electronic elements. With over 5 million Spotify streams, chart success across Apple Music and iTunes, and a 2023 Global Music Award to his name, Carter Fox is a rare case of hype matching prestige.

Discover more about Carter Fox and connect with him on all major platforms via his official website. 

Review by Amelia Vandergast

Tristan Blaskowitz Interview: Lanterns in the Machinery of Memory

Tristan Blaskowitz is the kind of artist who treats creativity as world-building by shaping sound, story and image with the same restless imagination that first took root in childhood play, gaming and long hours spent absorbing the records and films that filled his early life in Germany. In this interview, he reflects on the path from self-taught composition and early online releases to a body of work that stretches across film scores, concept albums, neo-classical arrangements, electronica and progressive rock. We discuss the formative power of study, the emotional and cinematic language running through his catalogue, the meeting point between organic instrumentation and electronic texture, and the themes of memory, connection and introspection that continue to surface in his work. It is a conversation full of insight into both the artist and the mind behind the music.

Tristan Blaskowitz, we’re thrilled to welcome you to A&R Factory to take a closer look at the aspects of your life that have allowed the expansive scope of your creativity to take shape. 

You work as a composer, pianist, producer and filmmaker, which is a seriously wide creative scope, so what came first for you: the urge to write music, the pull towards film, or the need to build entire worlds from scratch?

I’ve always enjoyed creating something new — something that didn’t exist before — or recontextualising existing elements into new worlds. As a child, I spent a lot of time playing with figures and Playmobil sets, inventing scenarios and stories in my head and improvising constantly.

My path into filmmaking came through gaming, which has always been one of my biggest passions alongside creativity itself. I spent a lot of time playing The Movies by Lionhead Studios and working with others in the German community on collaborative machinima projects. Without really realising it at the time, it planted the desire to eventually create real films myself.

A few years later I began learning piano, and shortly after that I started teaching myself composition and music production. From there, both film and music evolved from playful hobbies into serious creative pursuits, eventually leading me to study Time-Based Media for both my Bachelor’s and Master’s degrees and shaping my professional path.

Growing up in Germany, what were the earliest sounds, records, films or experiences that shaped your imagination and pushed you towards this kind of expansive, genre-crossing creativity?

A lot of my musical taste was shaped by my father. I still remember standing in his room as a child, surrounded by massive shelves filled with hundreds of vinyl records. He introduced me to a lot of music from the 60s, 70s and 80s, and I naturally gravitated towards that era. I never really connected with typical pop or radio music growing up.

The same was true for film. My father exposed me to many older films early on, which also influenced my sense of humour — often quite dark — shaped by things like Otto, Monty Python and Mel Brooks.

I’ve always been drawn to sci-fi and fantasy worlds in general, whether in films or games, and that constantly fuelled my imagination.

One of my biggest inspirations is everything surrounding The War of the Worlds by H.G. Wells. As a child, I played the PC game Jeff Wayne’s Musical Version of The War of the Worlds, and I was deeply fascinated by its soundtrack. Later, I discovered the original 1978 concept album, which completely changed my perception of what music could be — not just individual songs, but long-form narrative works.

That experience led me to develop a strong love for concept albums and prog rock. I think I’ve always been attracted to media that breaks boundaries, challenges expectations, and was innovative in its time. That mindset still shapes how freely I approach music today.

Your catalogue moves through neo-classical, electronica, prog-rock, ambient and pop, which suggests you’ve never been interested in sitting neatly in one lane, so when did you realise your artistic identity would come from range rather than restriction?

This became very clear to me during my studies, when I started receiving specific compositional assignments that forced me to explore new styles, instrumentation and techniques.

I had to learn how to compose to picture, or how to adapt my writing to the needs of game designers and directors. It was no longer just about making music that satisfied me, but about serving a broader artistic vision. That was challenging at first, but incredibly formative, and it significantly expanded my musical palette.

In 2013, I released a prog-rock album called Winter, built around synthesizers, organs, Mellotron, guitars, bass and drums. In 2014, I shifted toward orchestral and classical writing for short films such as Cupcake and Night. Shortly after, I composed my first fully orchestral work for the video game Bedtime Story.

Over time, I was constantly pushed into new styles and contexts. The artist I am today is essentially the sum of all those experiences. I’m also someone who naturally embraces change, spontaneity and unpredictability, and I believe that directly feeds into my music.

You’ve independently released everything from video game scores to concept albums and more experimental pieces, so how has working outside the spotlight shaped your discipline, your self-belief, and the way you measure success?

I actually started uploading music as early as 14 on my personal website. Looking back, it wasn’t particularly strong — and I couldn’t really sing either — but I still chose to release it. Those early albums are thankfully no longer available.

At that time, I was both insecure and introverted, but also curious enough to share my work publicly, even knowing that someone from school might find it.

A major shift happened during my studies, where I received my first real external feedback. For the first time, my music was being evaluated by an actual audience — professors, collaborators, and fellow students who engaged directly with the projects I was writing for.

It’s difficult to separate personal growth from simply getting older, but I do know that I’ve become much more confident in what I do. I now have a clearer understanding of my strengths and my artistic direction.

For me, success has always meant staying true to my intentions and actually completing what I set out to do. That’s why I released music even in my teenage years despite its flaws — because the act of finishing and sharing it mattered more than perfection. That principle still guides me today, beyond music as well.

There’s a strong cinematic and emotional thread running through the way you describe your music, so what usually sparks a piece for you: a visual idea, a narrative concept, a specific feeling, or something more abstract?

Many of my pieces are rooted in emotion and lived experience. Often it starts with a melody, a motif or a rhythmic idea, which only later evolves into a complete composition.

I’ve never been a big fan of singles or fragmented release strategies. A standalone track often feels like only a glimpse of a larger artistic vision. In contrast, I’m much more interested in long-form works and concept albums.

“Short Stories” is a good example of this. On one hand, the title refers to the short form of the individual tracks, while the tracklist itself is a collection of previously unreleased pieces that essentially formed a kind of portfolio from my studies. At the same time, a subtle narrative frame is created through the two tracks “The Campfire” and “Back at the Campfire”, with the singer representing me, guiding the listener into the musical world of the storyteller. That storyteller is ultimately myself, simply presenting the worlds of my compositions and soundtracks to the listener. In a way, it’s a creative approach of saying: “Here are a number of pieces in different styles, and I’ll show you what I do” — without it feeling too direct or overly blunt.

Naturally, film and video game music already provide strong narrative frameworks, which makes them a rich source of inspiration — whether through characters, places, emotions or specific atmospheres.

Sometimes pieces also emerge from assignments. For example, Elevacator was created during a “Sound & Vision” course, where we explored musique concrète and sampling. I recorded sounds at a train station — escalators, elevators, buttons, doors — without knowing exactly what the final piece would become. It evolved organically into a structured composition, eventually accompanied by a video and installation shown at the university.

Another example is Spiral, written for a dadaist silent film during my Master’s studies. The only requirement was to score the film. Despite its abstract nature, I chose a more structured and melodic approach, while still incorporating elements of chance — including a brief cough of mine as a sudden interruption before the climax returns.

Your work combines piano and strings with analogue and digital synths in a way that feels very intentional, so what draws you to that meeting point between organic instrumentation and electronic texture?

What fascinates me most about this combination is the sense of timelessness it can create. Piano and strings feel inherently warm, human and emotionally immediate.

Synthesizers complement this in a very natural way. Especially analogue sounds can carry a similar warmth, but they also introduce something unfamiliar — an almost infinite sonic palette that allows for contrast without losing the emotional core.

I’ve always been drawn to all kinds of keyboard instruments — not only piano, but also synthesizers, Mellotron, organ, harpsichord and others. Since I usually start composing directly in the DAW rather than in notation, sound and texture are integral to the composition from the very beginning.

You’ve said that conceptual storytelling and thematic depth sit at the centre of your projects, so what kinds of themes keep pulling you back creatively, and what do they reveal about you as both an artist and a person?

Love and human connection are definitely recurring themes in my work, but often seen through a reflective or even nostalgic lens. I’m very drawn to moments that have already passed — the feeling of looking back at something meaningful and trying to understand why it stayed with you.

There’s also a strong focus on inner dialogue: questioning yourself, dealing with uncertainty, and the idea of personal growth not being a straight line, but something more fragmented and recursive.

I tend to process a lot of things through overthinking, which can be exhausting at times, but it also makes me very aware of emotional nuance. Music becomes a way to structure those thoughts and turn them into something tangible.

As someone with an existing body of work and a clear vision for where you want to go next, what kind of collaborators, industry relationships and opportunities would feel genuinely right for this stage of your career?

At this stage, I’m looking for collaborations that can help bridge the gap between the work that already exists and the audience it hasn’t fully reached yet. I have a substantial back catalogue that I believe has strong long-term potential, but it currently lacks the right marketing and distribution support to really find its listeners.

Ideally, that would be a label or partner that understands how to build and sustain a catalogue over time, rather than focusing only on isolated releases.

At the same time, I have several finished or near-finished works that are waiting for the right conditions to be brought to the stage — including a fully written musical that has not yet been performed due to production costs and logistical constraints.

My goal is to work with people who can help unlock both sides: giving existing music the reach it deserves, while also enabling new and more ambitious live formats with the right resources and collaborators.

Connect with Tristan Blaskowitz on Instagram and stream their sound on all major platforms, including Spotify and SoundCloud. 

Interview by Amelia Vandergast

Conelrad Suspended Vulnerable Purity in the Grandaddy-Esque Polyphonia of ‘party’s over’

party's over by conelrad

It is only a matter of time before the prestige of Conelrad’s sound becomes industry-recognised. The solo independent musician from Co Durham deals in the kind of leftfield indietronica that coils around the heartstrings in such a visceral way it reminds you what the true vulnerability of intimacy feels like.

The release juxtaposes crunchy electronic bedroom-rock textures into introspective sound design, with harmonised vocoders smudging the boundary between voice and synth until everything feels half-human, half-machine, and fully transportive. There’s melody all through it, but none of it comes cheap.

So, if the scuzzy drones of retro analogue synth lines have a tendency to lull you into a state of catharsis, party’s over may just leave you catatonic as you’re suspended within the bliss of the Grandaddy-esque polyphonia. The transcendent feat of leftfield indietronica wears its 80s influences on its sleeve while pulling from electronica-leaning experimental 90s textures and pushing those retro aesthetics somewhere fresher, somewhere dreamier, somewhere touched by cinematic scintillation. Conelrad’s composition and performance skills are resolutely on display in the euphonic production, carrying the release with the authority of Mogwai and Sigur Ros.

The seminal release strips the weight right off your soul and leaves you drifting in a neon haze, a bit dazed, a bit spellbound, and don’t be surprised if you’re left in absolute awe of the affecting nature of Conelrad’s talent.

party’s over is now available on all major streaming platforms, including Bandcamp. 

Review by Amelia Vandergast

Get Your Sticky-Sweet Filter House Fix Through the EDM Euphoria in ØSUBJECT’s Latest Floor-Filler, ‘I NEED YOU’

The powerhouse of an enigma, ØSUBJECT, has launched the anthem that has the potential to necessitate his anonymity; the lead single, I NEED YOU, from the upcoming Filter House LP SYNTHBREAKER, carries the commercial potential to go stratospheric in the EDM scene and beyond. The South West producer, who has spent six years developing his sound through Ableton and music production study, now steps into this new phase with a clear sonic identity and a debut album set for release in May.

By taking the spark of lust and allowing it to burn against the friction of his filter house progressions, which consistently push you towards euphoria or carry you through the rush of it, ØSUBJECT delivered an anthem that carries an A-class potency. The way he fully leans into the sticky-sweet highs, choosing to bypass pretence through his low-pass filters in his fusion of disco, techno and house, ensures there is no sense of artifice within the production, just the satisfaction of being subjugated by an unadulterated, kinetic floor filler.

With SYNTHBREAKER on the horizon and I NEED YOU leading the charge, ØSUBJECT sets the tone for a project built for dancefloors, late-night neon and that collective rush only EDM can provide.

I NEED YOU is now available on all major streaming platforms, including SoundCloud.

Review by Amelia Vandergast

FS 1220 – Outer Limits: Expansively Horizonless Alt-Electronica

FS 1220

Under the moniker FS 1220, James B. Boggs reached theOuter Limits of alt-electronica with his latest full-length LP, a release that proves how far textural experimentation can go when it is in the hands of someone who treats sound as both a tactile substance and a portal.

In each cut, Boggs positions himself as an alchemist of scintillation; each track behaves like a different facet of the same expanding universe. You can meditate in the chill of the cosmos, feel basslines buzzsaw their way through iridescent twilight dioramas, or lock into the hedonic gravity of the faster-tempo work, where darkness gets dragged into filthy decadence until it writhes with after-hours pulse. Across all sixteen tracks, it becomes irrefutable that FS 1220 knows exactly how to take the reins of your rhythmic impulses and turn you into a marionette puppet, tugged through all his horizon-less intersections of alt-electronica.

What anchors the LP is the reverence for old-school analogue synths; they root the record in a lineage of darkwave descendants without tethering it to a nostalgic crutch. Futurism is always allowed to cut in, especially when the sci-fi sonorosity meets the illumination of contemporary production.

Boggs’ decades of underground sonic work culminate here, including his legacy across Hoodwink Records, EMF affiliations, and a labyrinth of aliases that feed directly into the depth of the production. The LP feels forged by someone who has lived inside the circuitry of his machines.

Outer Limits is now available to stream.

Review by Amelia Vandergast

Lynchian Ambient Depths Surface in Venetia Nadin’s Ethereal Electronica Single ‘Submerged’

Submerged by Venetia Nadin

Venetia Nadin has mastered the art of conceiving etherealism from disquieted ambience, a quality fully realised in her latest single, Submerged. The Greek-born, Sydney-based electronic artist operates in a sonic space far removed from the spectacle of mainstream production, choosing instead to sculpt atmospheres that feel introspectively enigmatic and transcendently transformative.

In Submerged, folk-esque chimes toll around her non-lexical harmonies, which drift through the Lynchian atmosphere of the stripped-back arrangement. The production allows the textures to settle into the air, subtly revealing the contours of the alchemic nuances. Rather than forcing momentum, the track lingers within an ambient stillness that gently pulls the listener inward, creating a sense of suspended introspection.

Nadin’s compositional instincts lean towards esoteric symbolism and the emotional language of folklore; she shapes sound as a vessel for exploring the hidden architecture of the subconscious. Submerged exemplifies this philosophy through its layered electronic production, where each sonic detail feels placed with deliberate, caressive care, resulting in an intimate listening experience that gradually coaxes both the shadows and the light within the listener to the surface.

Submerged is now available on all major streaming platforms, including Bandcamp. 

Review by Amelia Vandergast

Amber Kori seduced Chicago Deep House with her latest mix, Buzz Me In

Amber Kori’s Buzz Me In is as close to ASMR seduction as deep house gets. By choosing romanticism over the superficial sheen of lust-fuelled progressions, she created a soulfully euphonic cut that grows more hypnotic each time the hook returns.

The Chicago deep-house evocateur threads her reprising lyricism through the mix with a breathy confidence, turning “buzz me in” into the ultimate trigger phrase for the steamy atmosphere she builds around it. The effect is practically the sonic equivalent of a handprint on a steamed-up car window; condensed heat meeting the smooth friction of soul-deep passion.

The instrumental minimalism works in her favour. Rather than filling space for the sake of motion, she allows the air between the beats to heighten the intimacy. Her harmonies drip their honeyed timbre through every pore of the extended mix, giving the track a slow-burning sensuality that can only flow through sincerity. It’s romantic deep house distilled to its most potent form, shaped by someone who knows how to make atmosphere feel tactile.

Born in Harvey, Illinois, in a home where house music was woven into everyday life, Kori sharpened her songwriting chops early and carried them into a career defined by sensual imagination and emotional proximity. Now operating through her own label, Feel Hat Music, she moves comfortably between RnB and house; always letting the emotion of her singles guide the melodies.

Buzz Me In is now available on all major streaming platforms, including Soundcloud. 

Review by Amelia Vandergast

Scarberia – Sunshine: A Lynchian Fever Dream of Monochromatic Alt Electronica

Led by machines by Scarberia

Scarberia pulls you straight into his psychologically charged terrain with Sunshine, released on January 22nd, reaffirming why he remains a sonic architect of human life and emotion. As an avant-garde artist and producer who has never settled into the confines of traditional composition, he drifts through the psychological cosmos, choosing proclivities to capture and reflect through his Lynchian soundscapes. Sunshine works as the ultimate introduction to his experimentally cinematic style, opening a portal into the darker corners of his conceptual world while never feeling derivative or hollow.

The single unfolds as a disarming sojourn through dark reverberations, strobes of scintillating phasers, harbingering oscillations and glitchwavey frenetics, until the effect-laden vocals materialise like a haunting spectre hovering far above the rattle of the basslines. The eerily thick clouds of reverb wrap around the delivery, letting the cryptic and poetic lyricism strike with a ferocity that pushes you to unchain yourself from inhibition. Sunshine confronts rather than comforts, tempting you further into its monochromatic rabbit hole. If you are inclined towards electronica that challenges you with thematic weight rather than offering something surface-level, you will have a cerebral fever dream with this one.

Scarberia’s work is rooted in world-shaping instinct. Based in Oshawa, Ontario, he engineers powerful, strange and strangely beautiful electronic landscapes that explore the full range of human life and emotion. His aim has always been to create worlds that feel alienly familiar, darkly hopeful, and Sunshine captures that mission in a way that signals growth rather than repetition. It sets the tone for the dark and whimsical sphere he continues to expand, one experimental release at a time.

Sunshine is now available on all major streaming platforms, including Bandcamp. 

Review by Amelia Vandergast